Da Li

Email: li944104439@gmail.com

Da_Li_pic.jpg

I am currently a third-year master student at Shenzhen University. I spent years at VCC and GM lab focusing on point cloud analysis, and served as an intern at Intellidust under the supervision of Xi Shen, working on human mesh and skeleton recovery.

My research interests include human modeling, human motion generation, and human–scene interaction, with a broader focus on 3D vision and end-to-end scene reconstruction.

I am deeply interested in extending these capabilities toward virtual and augmented reality systems, envisioning immersive digital worlds similar to the OASIS in Ready Player One and Free City in Free Guy.

news

Dec 17, 2025 🎉 Release my personal website! Check it out!

selected publications

  1. skelcf.gif
    SKEL-CF: Coarse-to-Fine Biomechanical Skeleton and Surface Mesh Recovery
    Da Li, Jiping Jin, Xuanlong Yu, and 5 more authors
    arXiv, 2025
  2. pointformer.jpg
    Adapt PointFormer: 3D Point Cloud Analysis via Adapting 2D Visual Transformers
    Mengke Li, Da Li, Guoqing Yang, and 2 more authors
    In ECAI, 2024